AI Insights · Timothy · April 2023
Top 5 Casual Games on iOS in Sweden, Q1 2023
In Q1 2023, the top 5 casual games on iOS in Sweden showed varied performance trends in downloads, revenue, and active users, according to Sensor Tower data.
In Q1 2023, the top 5 casual games on iOS in Sweden exhibited diverse performance trends in weekly downloads, revenue, and active users, as revealed by Sensor Tower data.
Chess - Play & Learn saw a notable trajectory in its weekly downloads, peaking at approximately 51.7K in mid-January before gradually declining to around 4K by the end of March. Its weekly revenue started strong, reaching about $11K at the end of February, but then tapered off to approximately $7K by late March. The app maintained a healthy number of active users, peaking at around 79K in early February and stabilizing at approximately 74K towards the end of the quarter.
Hay Day experienced a steady increase in weekly revenue, peaking at about $70.9K in the final week of March. Weekly downloads also grew, reaching around 16.7K in late February. Active users showed a consistent upward trend, starting from approximately 212K at the beginning of January and reaching roughly 294.7K by the end of March.
MONOPOLY GO! demonstrated impressive growth in both weekly revenue and downloads. Revenue rose from around $898 in early February to approximately $22.5K by the end of March. Downloads peaked at about 36.5K in mid-February before settling at around 6.6K by the end of the quarter. Active users similarly grew, peaking at around 33.5K in late February and stabilizing at approximately 22.7K by the end of March.
Gardenscapes showed strong revenue performance, starting at around $42.9K in late December and peaking at approximately $61.6K in mid-March. Downloads, however, saw a downward trend, starting at about 11.1K in late December and declining to roughly 2.2K by the end of March. The number of active users remained relatively stable, peaking at around 40.3K in early January and ending the quarter at approximately 32.8K.
Township experienced fluctuations in weekly revenue, beginning at about $20.6K in late December and peaking at approximately $26.5K at the end of January, before settling at around $24.8K by the end of March. Downloads showed a declining trend, starting at about 4K in late December and dropping to around 1.6K by the end of the quarter. Active users peaked at around 30.3K in late February and stabilized at approximately 25.7K towards the end of March.
For more detailed insights into the performance of these top casual games, visit Sensor Tower.